There are two main factors that generate errors when editing in Lumion and that you can solve with our tips!
The first one is the fact that Lumion is very heavy on the machine.
As we already know, Lumion is a tool that performs better on computers with greater processing power, thus offering greater support.
Another factor that generates errors is the lack of knowledge of optimization techniques during the execution of projects in Lumion.
In fact, mastery of modifying settings is a fundamental prerequisite for error prevention.
In this reality, to upgrade your knowledge about Lumion, we have brought you some optimization tricks in this article!
Keep reading.
Using Lumion without crashing
Those who use Lumion already know an element called reflection. And you already know that the more reflection planes you add, the heavier the render becomes.
However, reflection planes are necessary if you want a high quality realistic 3D render.
So there's a big snag there: the more planes you add, the better the quality and the heavier the file becomes.
How to deal with it?
This tip is a little more advanced, but you can also learn it to try to improve the performance of Lumion on your machine.
To decrease the number of planes, the tip is to increase the reflection linear.
In this configuration, there is a minimum value of 1 cm and a maximum of 25 cm.
So, to save on reflection planes, select the maximum value of reflection linear.
That way, everything within a 25 cm radius in your project will be reached.
Editor quality can be a villain
When Lumion is very heavy on the machine, it is notorious for slowness and crashes during program execution.
Therefore, the tip for solving errors in Lumion is to modify the quality of the editor.
In this way, it is possible to work with the render optimally, even with a low-performance computer.
Well, the quality of the editor has 4 configuration levels, where each one corresponds to the following shortcuts:
- F1: low quality
- F2: medium quality
- F3: high quality
- F4: super high quality
The difference between F1 and F4 is quite evident, since, in super high quality, the editor can see the project in more depth.
Thus, it is possible to visualize natural lighting, reflections, shadows in the internal and external parts, for example.
However, when pressing F1, the image will have a lower quality than what was seen before.
That is, objects will not have shadows and spaces will lose depth.
Consequently, the image will be lighter while editing takes place and does not affect your final render.
Increasing Lumion's speed
And the last tip to speed up Lumion is to hide the objects you imported into the render.
These objects have a lot of polygons and this weighs on Lumion.
So while you're editing other things in the project, hide all these elements.
To hide these objects, just place them all on the same layer and click to hide the layer.
As a result, you'll get an optimized experience, with cleaner browsing and faster speed.
Was this article useful to you? If you still have questions, we at render pixel we offer more articles about Lumion on our blog!